Version 1.0    Model   02.04.2009 - working with SP1 and SP2 , ESP ready.

www.deltasimstudio.com                                              

Here  you will find all Deltasim news, boats, documentation and files to download.

THIS PRODUCT IS PAYWARE,     PRICE: $  24.99  U.S.                 

BEFORE YOU BUY - READ  THIS GUIDE

VERY IMPORTANT - MUST READ

Because this is big, unique ship with specific dynamic description you must remember about two things:
   1. - you can start sail from included saved position first time, then change the place anywhere you
         want and save flight for your next position. You can not start in standard mode - float plane, then
         change the ship - unless you will turn off -"detect crashes" -only for this moment (img. below)
         You can also start from the any airport near the water, then drag the ship to the water in
         SLEW mode OR start with another ship then change the model in the water.
   2. - When you turn the stern turret (4 cannons) press key NUM 5 for center course (after - if necessary)




THE SHIP

Features:

Total dimensions: (L,W,H m.) --------------------- 227 , 31 , 39
Displacement: ------------------------------------------- 38640 tons (standard), 42914 tons (full)
Draft: -------------------------------------------------------- 9.9 m.
Fuel: -------------------------------------------------------- 2 x 8000 p
Weaponry: ----------------------------------------------- 10 x 356 mm MK VII, 16 x 133 mm, 64 (double) anti-aircraft cannons 40 mm.
Equipment: ---------------------------------------------- 4 aircraft Supermarine Walrus - here 1 pc.
Moving parts: ------------------------------------------- rudder, throttle, gauges, switches, doors, flags, gangways, hangar doors, cannon turrets, fire console, search reflectors
Controlled: ----------------------------------------------- speed, reverse engine, turns, lights, anchor drop and rise, some doors, hangar doors, gangways, turrets, fire control
Panel: ----------------------------------------------------- virtual cockpits - 3 fire consoles + whole ship
Engine: --------------------------------------------------- 4 x 28000 KM
Speed max: --------------------------------------------- 28 Knots
Starter: --------------------------------------------------- 4x one touch starter
Model: ---------------------------------------------------- 1 models in two variants - long range fire and short range fire
Documentation: --------------------------------------- included
Disk space: -------------------------------------------- 126 Mb





This is very accurate, very detailed model built for FSX SP2 with native DirectX textures, custom effects, gauges and sounds. The model has
unique cannon shooting and turrets moving.
Moreover all 133 mm turrets have cartridges for 20 missiles (10 shots) for firing in one session - 160 missiles in total. Next, all 356 mm turrets
have 10 missiles for cannon of type: armor-piercing or anti-aircraft and 10 missiles of type: water-bomb for better localizing the water target
(ships, submarines, platform, etc.). In total you have 200 missiles = 60 shots in one session.
 - What is the session?
The session is the needed time for wearing all missiles out. After each shot, number of the cartridge missiles is reducing to the nought (0).
When you will have all empty cartridges you must RELOAD the ship. After reload, the position, course etc. will stay the same like previously,
the cartridges will full again.
 - How to RELOAD the ship
Go to the: SETTINGS / CONTROLS then you will see the SETTINGS - CONTROL window. Choose: BUTTON / KEYS bookmark.
Next choose ALL EVENTS at events category and mark AIRCRAFT (reload) - how below, then make new assignment (if it is empty)



THE FIRE CONSOLE



Everything is logical and easy.
These blue buttons are triggers for water-bomb and green buttons are triggers for armor-piercing and anti-aircraft missiles.
From the outside view and at the starboard fire console and stern fire console you can use keyboard buttons:

HINT:
between shots, do 2 seconds of the break

CTRL + NUM ENTER  ---------------------------------------- stern turret turn to the starboard
CTRL + NUM 0  ------------------------------------------------- stern turret turn to the port

CTRL + NUM 6  ------------------------------------------------- bow turrets turn to the starboard
CTRL + NUM 4  ------------------------------------------------- bow turrets turn to the port

NUM 7  ------------------------------------------------------------- all cannons up
NUM 1  ------------------------------------------------------------- all cannons down

You are getting two models:
  1. -  with fire range:   133 mm = 1600 meters ;  356 mm = 4000 meters
  2. -  with fire range:   133 mm =   800 meters ;  356 mm = 2000 meters

To hit the target you need adjust your cannons (up-down)
The ship has three fire consoles:
  1. - in captain bridge
  2. - at starboard
  3. - at the stern
And remember, in FSX you can not destroy anything really, it is virtual war only.
When you are in the outside view you can make only one salvo from all cannons with "/" key, next after ship reloading (SHIFT + CTRL + R)

 

starboard fire console                                                                                                    stern fire console

THE BRIDGE

All gauges and switches have the descriptions. We are opening the door with touch of the knob (bridge only)


 
SOME DETAILS

 

  
Ultra high detailed model, probably the best model for MS Flight Simulator built ever!
 
INSTALLATION

Run setup program and during the installation process - insert the registration code 
which you will get  by e-mail  after  PayPal  transaction confirmation - max. in 24 hours

This software requires  about 126 Mb disk space

THE FLIGHT

In the archive file, you can find folder: FLIGHT SIMULATOR X FILES.
Copy and paste this folder to the MY DOCUMENTS, then start Flight Simulator X.
In the main menu choose FREE FLIGHT and click LOAD button then choose the flight: Deltasim HMS King George V - Scapa Flow
The main British naval bases  during WW I and  WW II.
Vista users:
C:\USERS\NAME\DOCUMENTS\




Test parameters:
Machine:
Pentium dual core 2x2600 MHz, 4 Giga RAM Nvidia 8800 GTS 320 MB
At deep sea (anchored): 50 - 55 frames approx. exterior model and 36 f/s interior model

VERY IMPORTANT !

Before you change the variant of model or any model, switch off the engine or lower sail !

Hints:
- If you mix panel switches with keyboard keys the control light will lost correct relation of events,
I mean, if you change a variant of boat without engine stop your new variant will sail without correct
control light of engine (start-stop) - for lights simply push L key twice.
The same concern other moving parts controlled by the switches.

START PROCEDURE

Adjust SETTINGS REALISM first. To feel wind, adjust General slider to the right.

1 -  switch on: battery
2 -  push F1 key to set throttle at 0  -  VERY IMPORTANT !
2 -  switch ON engine 1 , 2,  3,  4  in 1sec. period.
3 -  sail
4 -  use throttle control for speed
5 -  for very slow sailing - use engine 1 + 2 only.

THE  KEYS

WALK

SHIFT + ENTER  ---------------------------------------- UP
SHIFT + BACKSPACE  ------------------------------
DOWN
CTRL + SHIFT + ENTER ----------------------------- RIGHT
CTRL + SHIFT + BACKSPACE  -------------------LEFT
CTRL + ENTER ------------------------------------------ BACK
CTRL + BACKSPACE -------------------------------- FORWARD


VIEW

SPACE + MOUSE MOVING  ---------------------- THE BEST AND QUICK : ZOOM, MOVING, TURNS
F9  ------------------------------------------------------------ VC
F10  ---------------------------------------------------------- MINI PANEL
F11  ---------------------------------------------------------  TOWER
F11  ---------------------------------------------------------  TOP
A  ------------------------------------------------------------  TOGGLE CAMERA
S  ------------------------------------------------------------  TOGGLE VIEW
-   ------------------------------------------------------------- ZOOM (-)
+   ------------------------------------------------------------ ZOOM (+)
CTRL + SHIFT ------------------------------------------  TOGGLE   ZOOM  (-,+)
CTRL + SPACE  ---------------------------------------  RESET VC VIEW TO DEFAULT

VIEW BY CAMERA DEFINITION

INSIDE :               F9   >>>  SHIFT + S   >>>  A, A, A, A......
OUTSIDE :          F 10  >>>  SHIFT + S  >>>  A, A, A, A.......

ENGINE

F2  --------------------------------------------------------  REVERS ENGINE   (AND QUICK BREAK)
F3  --------------------------------------------------------  SLIGHTLY FORWARD
F4  --------------------------------------------------------  FULL POWER
F1  --------------------------------------------------------  POWER OFF
* ,  -     (NUMPAD) --------------------------------
-  ADDITIONAL BREAK

RUDDER STEERING

0   (NUMPAD) ------------------------------------------  LEFT   -------------> carefully, with sense
ENTER   (NUMPAD) ---------------------------------  RIGHT  ------------> carefully, with sense
5  (NUMPAD)  ------------------------------------------  STRAIGHT

ANY CONTROLER WITH THREE AXIS  X,Y,Z;       Z- AXIS = TURN LEFT, RIGHT


Any comments, please e-mail to:  Robert Waszkiewicz     deltasimstudio@deltasimstudio.com 
 
     
www.deltasimstudio.com                  

02.04.2009

® Copyright 2006 - 2009  by  Robert Waszkiewicz   Deltasim Studio.  All Rights Reserved.